DISABLEIGZSUPERCONTROLVIEWSCOREHACK(GETNAMES)SCOREHACK(TAKEOVER)SCOREH dịch - DISABLEIGZSUPERCONTROLVIEWSCOREHACK(GETNAMES)SCOREHACK(TAKEOVER)SCOREH Việt làm thế nào để nói

DISABLEIGZSUPERCONTROLVIEWSCOREHACK

DISABLEIGZ
SUPERCONTROLVIEW
SCOREHACK(GETNAMES)
SCOREHACK(TAKEOVER)
SCOREHACK(REVERSAL)
SCOREHACK(50-50)
SCOREHACK(SWAPS)
MAPHACK(ALL)
MAPHACK(ANIMAL)
MAPHACK(REVEAL)
MAPHACK(TERAIN)
MAPHACKOFF(TERAIN)
MAPHACK(HIDDEN)
MAPHACKOFF(HIDDEN)
MAPHACK(MINIANIMAL)
MAPHACK(SAVE)
MAPHACKOFF
MAPHACKON
ADDONSTATS
DISABLEHACKS
DELHACK
STATSHACK
SCOREHACKS
MAPHACK1
MAPHACK2
ENABLEHACKS
DELETEHACKS
CONTROLHACKS
ENABLEREC
DISABLEREC
Start(me,0,190,0.5,-2);od(me,0,189,0.5,-2);ld(me,0,47,0.5,-2);e(me,0,79,0.5,-2);
Resources-hide(1,0,53,1e+007,1);xx(me,0,0,1000,-2);xx(me,0,1,1000,-2);xx(me,0,2,1000,-2);xx(me,0,3,1000,-2);
Res-hide(1,0,53,1e+007,1);xx(me,0,0,10000,-2);xx(me,0,1,10000,-2);xx(me,0,2,10000,-2);xx(me,0,3,10000,-2);
sr-hide(1,0,53,1e+007,1);xx(me,0,0,100,-2);xx(me,0,1,100,-2);xx(me,0,2,100,-2);xx(me,0,3,100,-2);
hide2(me,0,53,0,1)
hideall(1,0,53,1e+007,1);
foodxxxxx(me,0,0,1000,-2);h(me,0,53,1000,1)
10Rollfood(me,0,0,10,-2);h(me,0,53,10,1)
20Rollfood(me,0,0,20,-2);h(me,0,53,20,1)
50Rollfood(me,0,0,50,-2);h(me,0,53,50,1)
food5h(me,0,0,500,-2);h(me,0,53,500,1)
food2(me,0,-255,1000,-2);
Woodxxxxx(me,0,1,1000,-2);h(me,0,53,1000,1)
1Rollkill(me,0,1,1,-2);h(me,0,53,1,1)
5Rollkills(me,0,1,5,-2);h(me,0,53,5,1)
10Rollkills(me,0,1,10,-2);h(me,0,53,10,1)
20Rollkill(me,0,1,20,-2);h(me,0,53,20,1)
Wood5h(me,0,1,500,-2);h(me,0,53,500,1);
stonexxxx(me,0,2,1000,-2);h(me,0,53,1000,1)
stone5h(me,0,2,500,-2);h(me,0,53,500,1)
stone10k(me,0,2,10000,-2);h(me,0,53,10000,1)
Goldxxxxx(me,0,3,1000,-2);h(me,0,53,1000,1)
1Rollcart(me,0,3,5,-2);h(me,0,53,5,1)
2Rollcarts(me,0,3,10,-2);h(me,0,53,10,1)
3Rollcarts(me,0,3,15,-2);h(me,0,53,15,1)
5Rollcarts(me,0,3,25,-2);h(me,0,53,25,1)
Gold5h(me,0,3,500,-2);h(me,0,53,500,1)
goldsteal(me,1,3,1000,1);h(me,1,53,1000,-2)
Goldmore(me,0,3,99999,-2);h(me,0,53,99999,1)
Goldless(me,0,3,99999,1);h(me,0,53,99999,-2)
VillyHack(me,0,195,6,-2);Tribute(me,0,190,6,-2);Tribute(me,0,189,6,-2);Tribute(me,0,47,6,-2);Tribute(me,0,79,6,-2);HideTribute(me)
VillyHoff(me,0,195,10,-2);Tribute(me,0,190,10,-2);Tribute(me,0,189,10,-2);Tribute(me,0,47,10,-2);Tribute(me,0,79,10,-2);HideTribute(me)
25killxxx(me,0,20,25,-2);h(me,0,53,25,1)
500killxxx(me,0,20,500,-2);h(me,0,53,500,1)
1killxxx(me,0,20,1,-2);h(me,0,53,1,1)
10killxxx(me,0,20,10,-2);h(me,0,53,10,1)
10Rpgkills(me,0,20,10,-2);h(me,0,53,10,1)
10Bloodkills(me,0,20,10,-2);h(me,0,53,10,1)
20Rpgkills(me,0,20,20,-2);h(me,0,53,20,1)
50Rpgkills(me,0,20,50,-2);h(me,0,53,50,1)
1Razexxx(me,0,43,1,-2);h(me,0,53,1,1)
1BloodRaze(me,0,43,1,-2);h(me,0,53,1,1)
5Razexxx(me,0,43,5,-2);h(me,0,53,5,1)
25Speedxx(me,0,195,9999,00000000);Speed(me,0,195,25,-2);h(me,0,53,25,1)
6Speedxxx(me,0,195,9999,00000000);Speed(me,0,195,6,-2);h(me,0,53,6,1)
7Speedxxx(me,0,195,9999,00000000);Speed(me,0,195,7,-2);h(me,0,53,7,1)
100SpiesOFF(0,me,183,1000,-2);FF(0,me,183,1000,0);
100Spiesx(0,me,183,100,-2);h(me,0,53,100,1)
pointsadd(me,0,98,1000,-2);h(me,0,53,1000,1)
pointsubb(me,0,98,1000,0)
ptsall(1,0,98,1000,-2);l(2,0,98,1000,-2);l(3,0,98,1000,-2);l(4,0,98,1000,-2);l(5,0,98,1000,-2);l(6,0,98,1000,-2);l(7,0,98,1000,-2);l(8,0,98,1000,-2);
Farm(me,0,36,9999,0);
Cartography(me,0,50,1,-2);h(me,0,53,1,1)
ADD0(me,0,260,00000000,-1);Tribute(me,0,288,00000000,1);Tribute(me,0,288,00000000,-1);
A30(me,0,260,30,-2);A30(me,0,288,30,-2);h(me,0,53,60,1)
A999(me,0,260,999,-2);A999(me,0,288,999,-2);h(me,0,53,1998,1)
a000(me,0,260,999,-2);Tribute(me,0,288,999,1);Tribute(me,0,288,0,-2);h(me,0,53,1998,1)
FastFood(me,0,190,1,-2);h(me,0,53,1,1)
FastWood(me,0,189,1,-2);h(me,0,53,1,1)
FastGold(me,0,47,1,-2);h(me,0,53,1,1)
FastStone(me,0,79,1,-2);h(me,0,53,1,1)
SlowFood(me,0,190,1,00000000);h(me,0,53,1,1)
SlowWood(me,0,189,1,00000000);h(me,0,53,1,1)
SlowGold(me,0,47,1,00000000);h(me,0,53,1,1)
SlowStone(me,0,79,1,00000000);h(me,0,53,1,1)
InstantBuild(me,0,195,25,-2);h(me,0,53,25,1)
FastBuild(me,0,195,6,-2);h(me,0,53,6,1)
FasterBuild(me,0,195,4,-2);h(me,0,53,4,1)
MedBuild(me,0,195,2,-2);h(me,0,53,2,1)
Slowdown(me,0,195,25,0);h(me,0,53,25,1)
SlowBuild(me,0,195,6,0);h(me,0,53,6,1)
Stoptech(me,0,86,9999,-2);h(me,0,53,9999,1)
Nolooptech(me,0,86,9999,00000000);h(me,0,53,9999,1)
Fasttech(me,0,86,0.01,-2);h(me,0,53,1,1)
halftech(me,0,86,0.7,-2);h(me,0,53,0.7,1)
Researchcount(me,0,21,100,-2);h(me,0,53,100,1)
Vilagerhigh(me,0,37,1000,-2);h(me,0,53,1000,1)
Vilagerminhigh(me,0,37,200,-2);h(me,0,53,200,1)
largestarmy(me,0,40,1000,-2);h(me,0,53,1000,1)
largestminarmy(me,0,40,190,-2);h(me,0,53,190,1)
converts(me,0,40,1,-2);h(me,0,53,1,1)
5converts(me,0,40,5,-2);h(me,0,53,5,1)
freeze(me,0,81,100,-2);h(me,0,53,100,1)
curpop(me,0,11,20,-2);h(me,0,53,20,1)
Wonder(me,0,17,20,-2);h(me,0,53,20,1)
NoAge(me,0,6,1000,0);h(me,0,53,1,1)
YesAge(me,0,6,1,-2);h(me,0,53,1,1)
all-x(0,me,183,100,-2);od(me,0,190,10000,-2);od(me,0,189,10000,-2);ld(me,0,47,10000,-2);e(me,0,79,10000,-2);x(0,me,183,100,-2);
fast-xod(me,0,190,1,-2);od(me,0,189,1,-2);ld(me,0,47,1,-2);e(me,0,79,1,-2);h(me,0,53,4,1)
slow-xod(me,0,190,1,0);od(me,0,189,1,0);ld(me,0,47,1,0);e(me,0,79,1,0);h(me,0,53,9,1)
negative(me,-2,-2,1000,-2)
chinese(me,0,85,9999,-2);h(me,0,53,9999,1)
koreans(me,0,85,9999,0);h(me,0,53,9999,1)
mongols(me,0,85,9999,0);h(me,0,53,9999,1)
Illumination(me,0,35,10000,-2);
Faith77(me,0,77,10000,-2);sd(me,0,178,10000,-2);
Redemption(me,0,28,1,-2);
Attonement(me,0,27,1,-2);
Heresy(me,0,192,1,-2);
Normaltech(me,0,86,1000,0);
LameBuild(me,0,195,0.25,-2);h(me,0,195,1000,0);
dontBuild(me,0,195,0.01,-2);h(me,0,195,1000,0);
StaleFood(me,0,190,0.01,-2);(me,0,190,10000,0);
StaleWood(me,0,189,0.01,-2);(me,0,189,10000,0);
StaleGold(me,0,47,0.01,-2);(me,0,47,10000,0);
StaleStone(me,0,79,0.01,-2);(me,0,79,10000,0);
f-xod(me,0,190,0.4,-2);od(me,0,189,0.4,-2);ld(me,0,47,0.4,-2);e(me,0,79,0.4,-2);h(me,0,53,4,1
0/5000
Từ: -
Sang: -
Kết quả (Việt) 1: [Sao chép]
Sao chép!
DISABLEIGZ
SUPERCONTROLVIEW
SCOREHACK (GETNAMES)
SCOREHACK (TAKEOVER)
SCOREHACK (ĐẢO NGƯỢC)
SCOREHACK(50-50)
SCOREHACK (GIAO DỊCH HOÁN ĐỔI)
MAPHACK (TẤT CẢ)
MAPHACK (ĐỘNG VẬT)
MAPHACK (REVEAL)
MAPHACK (TERAIN)
MAPHACKOFF (TERAIN)
MAPHACK (ẨN)
MAPHACKOFF (ẨN)
MAPHACK (MINIANIMAL)
MAPHACK (LƯU)
MAPHACKOFF
MAPHACKON
ADDONSTATS
DISABLEHACKS
DELHACK
STATSHACK
SCOREHACKS
MAPHACK1
MAPHACK2
ENABLEHACKS
DELETEHACKS
CONTROLHACKS
ENABLEREC
DISABLEREC
Start(me,0,190,0.5,-2);od(me,0,189,0.5,-2);ld(me,0,47,0.5,-2);e(me,0,79,0.5,-2);
Resources-hide(1,0,53,1e 007,1);xx(me,0,0,1000,-2);xx(me,0,1,1000,-2);xx(me,0,2,1000,-2);xx(me,0,3,1000,-2);
Res-hide(1,0,53,1e 007,1);xx(me,0,0,10000,-2);xx(me,0,1,10000,-2);xx(me,0,2,10000,-2);xx(me,0,3,10000,-2);
sr-hide(1,0,53,1e 007,1);xx(me0,0,100, -2); xx (tôi, 0, 1, 100, -2); xx (tôi,0,2,100,-2);xx(me,0,3,100,-2);
hide2(me,0,53,0,1)
hideall(1,0,53,1e 007,1);
foodxxxxx(me,0,0,1000,-2);h(me,0,53,1000,1)
10Rollfood(me,0,0,10,-2);h(me,0,53,10,1)
20Rollfood(me,0,0,20,-2);h(me,0,53,20,1)
50Rollfood(me,0,0,50,-2);h(me,0,53,50,1)
food5h(me,0,0,500,-2);h(me,0,53,500,1)
food2(me,0,-255,1000,-2);
Woodxxxxx(me,0,1,1000,-2);h(me,0,53,1000,1)
1Rollkill(me, 0,1,1,-2);h(me,0,53,1,1)
5Rollkills(me,0,1,5,-2);h(me,0,53,5,1)
10Rollkills(me,0,1,10,-2);h(me,0,53,10,1)
20Rollkill(me,0,1,20,-2);h(me,0,53,20,1)
Wood5h(me,0,1,500,-2);h(me,0,53,500,1);
stonexxxx(me,0,2,1000,-2);h(me,0,53,1000,1)
stone5h(me,0,2,500,-2);h(me,0,53,500,1)
stone10k(me,0,2,10000,-2);h(me,0,53,10000,1)
Goldxxxxx(me,0,3,1000,-2);h(me,0,53,1000,1)
1Rollcart(me,0,3,5,-2);h(me, 0,53,5,1)
2Rollcarts(me,0,3,10,-2);h(me,0,53,10,1)
3Rollcarts(me,0,3,15,-2);h(me,0,53,15,1)
5Rollcarts(me,0,3,25,-2);h(me,0,53,25,1)
Gold5h(me,0,3,500,-2);h(me,0,53,500,1)
goldsteal(me,1,3,1000,1);h(me,1,53,1000,-2)
Goldmore(me,0,3,99999,-2);h(me,0,53,99999,1)
Goldless(me,0,3,99999,1);h(me,0,53,99999,-2)
VillyHack(me,0,195,6,-2);Tribute(Me,0,190,6,-2);Tribute(Me,0,189,6,-2);Tribute(Me,0,47,6,-2);Tribute(Me,0,79,6,-2);HideTribute(me)
VillyHoff(me,0,195,10,-2);Tribute(Me,0,190,10,-2);Tribute(Me,0,189,10,-2);Tribute(Me,0,47,10,-2);Tribute(Me,0,79,10,-2);HideTribute (tôi)
25killxxx (tôi, 0, 20, 25, -2); h (tôi, 0, 53, 25, 1)
500killxxx (tôi, 0, 20, 500, -2); h (tôi, 0, 53, 500, 1)
1killxxx (tôi, 0, 20, 1, -2); h (tôi, 0, 53, 1, 1)
10killxxx (tôi, 0, 20, 10, -2); h (tôi, 0, 53, 10, 1)
10Rpgkills (tôi, 0, 20, 10, -2); h (tôi, 0, 53, 10, 1)
10Bloodkills (tôi, 0, 20, 10, -2); h (tôi, 0, 53, 10,1)
20Rpgkills(me,0,20,20,-2);h(me,0,53,20,1)
50Rpgkills(me,0,20,50,-2);h(me,0,53,50,1)
1Razexxx(me,0,43,1,-2);h(me,0,53,1,1)
1BloodRaze(me,0,43,1,-2);h(me,0,53,1,1)
5Razexxx(me,0,43,5,-2);h(me,0,53,5,1)
25Speedxx(me,0,195,9999,00000000);Speed(Me,0,195,25,-2);h(Me,0,53,25,1)
6Speedxxx(Me,0,195,9999,00000000);Speed(Me,0,195,6,-2);h(Me,0,53,6,1)
7Speedxxx(Me,0,195,9999,00000000);Tốc độ (tôi, 0, 195, 7,-2);h(me,0,53,7,1)
100SpiesOFF(0,me,183,1000,-2);FF(0,me,183,1000,0);
100Spiesx(0,me,183,100,-2);h(me,0,53,100,1)
pointsadd(me,0,98,1000,-2);h(me,0,53,1000,1)
pointsubb(me,0,98,1000,0)
ptsall(1,0,98,1000,-2);l(2,0,98,1000,-2);l(3,0,98,1000,-2);l(4,0,98,1000,-2);l(5,0,98,1000,-2);l(6,0,98,1000,-2);l(7,0,98,1000,-2);l(8,0,98,1000,-2);
Farm(me,0,36,9999,0);
Cartography(me,0,50,1,-2);h(me,0,53,1,1)
ADD0(Me,0,260,00000000,-1);Tribute(Me,0,288,00000000,1);Tribute(Me,0,288,00000000,-1);
A30(Me,0,260,30,-2);A30(Me,0,288,30,-2);h(Me,0,53,60,1)
A999(Me,0,260,999,-2);A999(Me,0,288,999,-2);h(Me,0,53,1998,1)
a000(Me,0,260,999,-2);Tribute(Me,0,288,999,1);Cống (tôi, 0, 288, 0, -2); h (tôi, 0, 53, 1998, 1)
FastFood (tôi, 0, 190, 1, -2); h (tôi, 0, 53, 1, 1)
FastWood (tôi, 0, 189, 1, -2); h (tôi, 0, 53, 1, 1)
FastGold (tôi, 0, 47, 1, -2); h (tôi,0,53,1,1)
FastStone(me,0,79,1,-2);h(me,0,53,1,1)
SlowFood(me,0,190,1,00000000);h(me,0,53,1,1)
SlowWood(me,0,189,1,00000000);h(me,0,53,1,1)
SlowGold(me,0,47,1,00000000);h(me,0,53,1,1)
SlowStone(me,0,79,1,00000000);h(me,0,53,1,1)
InstantBuild(me,0,195,25,-2);h(me,0,53,25,1)
FastBuild(me,0,195,6,-2);h(me,0,53,6,1)
FasterBuild(me,0,195,4,-2);h(me,0,53,4,1)
MedBuild(me,0,195,2,-2);h(me,0,53,2,1)
Slowdown(me,0,195,25,0);h(me,0,53,25,1)
SlowBuild(me,0,195,6,0);h(me,0,53,6,1)
Stoptech(me,0,86,9999,-2);h(me,0,53,9999,1)
Nolooptech(me,0,86,9999,00000000);h(me,0,53,9999,1)
Fasttech(me,0,86,0.01,-2);h(me,0,53,1,1)
halftech(me,0,86,0.7,-2);h(me,0,53,0.7,1)
Researchcount(me,0,21,100,-2);h(me,0,53,100,1)
Vilagerhigh(me,0,37,1000,-2);h(me,0,53,1000,1)
Vilagerminhigh(me,0,37,200,-2);h(me,0,53,200,1)
largestarmy(me,0,40,1000,-2);h(me,0,53,1000,1)
largestminarmy(me,0,40,190,-2);h(me,0,53,190,1)
converts(me,0,40,1,-2);h(me,0,53,1,1)
5converts(me,0,40,5,-2);h(me,0,53,5,1)
freeze(me,0,81,100,-2);h(me,0,53,100,1)
curpop(me,0,11,20,-2);h(me,0,53,20,1)
Wonder(me,0,17,20,-2);h(me,0,53,20,1)
NoAge(me,0,6,1000,0);h(me,0,53,1,1)
YesAge(me,0,6,1,-2);h(me0,53,1, 1)
tất cả-x(0,me,183,100,-2); od (tôi, 0, 190,10000,-2);od(me,0,189,10000,-2);ld(me,0,47,10000,-2);e(me,0,79,10000,-2);x(0,me,183,100,-2);
fast-xod(me,0,190,1,-2);od(me,0,189,1,-2);ld(me,0,47,1,-2);e(me,0,79,1,-2);h(me,0,53,4,1)
slow-xod(me,0,190,1,0);od(me,0,189,1,0);ld(me,0,47,1,0);e(me,0,79,1,0);h(me,0,53,9,1)
negative(me,-2,-2,1000,-2)
chinese(me,0,85,9999-2); h (tôi, 0, 53, 9999, 1)
Triều tiên (tôi, 0, 85, 9999, 0); h (tôi, 0, 53, 9999, 1)
Mông Cổ (tôi, 0, 85,9999,0);h(me,0,53,9999,1)
Illumination(me,0,35,10000,-2);
Faith77(me,0,77,10000,-2);sd(me,0,178,10000,-2);
Redemption(me,0,28,1,-2);
Attonement(me,0,27,1,-2);
Heresy(me,0,192,1,-2);
Normaltech(me,0,86,1000,0);
LameBuild(me,0,195,0.25,-2);h(me,0,195,1000,0);
dontBuild(me,0,195,0.01,-2);h(me,0,195,1000,0);
StaleFood(me,0,190,0.01,-2);(me,0,190,10000,0);
StaleWood(me,0,189,0.01,-2);(me,0,189,10000,0);
StaleGold (tôi, 0, 47, 0,01, -2); (tôi, 0, 47, 10000, 0);
StaleStone (tôi, 0, 79, 0,01, -2); (tôi, 0, 79, 10000, 0);
f-xod(me,0,190,0.4,-2); od (tôi, 0, 189, 0.4, -2); ld (tôi, 0, 47, 0.4, -2); e (tôi, 0, 79, 0.4, -2); h (tôi, 0, 53, 4, 1
đang được dịch, vui lòng đợi..
Kết quả (Việt) 2:[Sao chép]
Sao chép!
DISABLEIGZ
SUPERCONTROLVIEW
SCOREHACK(GETNAMES)
SCOREHACK(TAKEOVER)
SCOREHACK(REVERSAL)
SCOREHACK(50-50)
SCOREHACK(SWAPS)
MAPHACK(ALL)
MAPHACK(ANIMAL)
MAPHACK(REVEAL)
MAPHACK(TERAIN)
MAPHACKOFF(TERAIN)
MAPHACK(HIDDEN)
MAPHACKOFF(HIDDEN)
MAPHACK(MINIANIMAL)
MAPHACK(SAVE)
MAPHACKOFF
MAPHACKON
ADDONSTATS
DISABLEHACKS
DELHACK
STATSHACK
SCOREHACKS
MAPHACK1
MAPHACK2
ENABLEHACKS
DELETEHACKS
CONTROLHACKS
ENABLEREC
DISABLEREC
Start(me,0,190,0.5,-2);od(me,0,189,0.5,-2);ld(me,0,47,0.5,-2);e(me,0,79,0.5,-2);
Resources-hide(1,0,53,1e+007,1);xx(me,0,0,1000,-2);xx(me,0,1,1000,-2);xx(me,0,2,1000,-2);xx(me,0,3,1000,-2);
Res-hide(1,0,53,1e+007,1);xx(me,0,0,10000,-2);xx(me,0,1,10000,-2);xx(me,0,2,10000,-2);xx(me,0,3,10000,-2);
sr-hide(1,0,53,1e+007,1);xx(me,0,0,100,-2);xx(me,0,1,100,-2);xx(me,0,2,100,-2);xx(me,0,3,100,-2);
hide2(me,0,53,0,1)
hideall(1,0,53,1e+007,1);
foodxxxxx(me,0,0,1000,-2);h(me,0,53,1000,1)
10Rollfood(me,0,0,10,-2);h(me,0,53,10,1)
20Rollfood(me,0,0,20,-2);h(me,0,53,20,1)
50Rollfood(me,0,0,50,-2);h(me,0,53,50,1)
food5h(me,0,0,500,-2);h(me,0,53,500,1)
food2(me,0,-255,1000,-2);
Woodxxxxx(me,0,1,1000,-2);h(me,0,53,1000,1)
1Rollkill(me,0,1,1,-2);h(me,0,53,1,1)
5Rollkills(me,0,1,5,-2);h(me,0,53,5,1)
10Rollkills(me,0,1,10,-2);h(me,0,53,10,1)
20Rollkill(me,0,1,20,-2);h(me,0,53,20,1)
Wood5h(me,0,1,500,-2);h(me,0,53,500,1);
stonexxxx(me,0,2,1000,-2);h(me,0,53,1000,1)
stone5h(me,0,2,500,-2);h(me,0,53,500,1)
stone10k(me,0,2,10000,-2);h(me,0,53,10000,1)
Goldxxxxx(me,0,3,1000,-2);h(me,0,53,1000,1)
1Rollcart(me,0,3,5,-2);h(me,0,53,5,1)
2Rollcarts(me,0,3,10,-2);h(me,0,53,10,1)
3Rollcarts(me,0,3,15,-2);h(me,0,53,15,1)
5Rollcarts(me,0,3,25,-2);h(me,0,53,25,1)
Gold5h(me,0,3,500,-2);h(me,0,53,500,1)
goldsteal(me,1,3,1000,1);h(me,1,53,1000,-2)
Goldmore(me,0,3,99999,-2);h(me,0,53,99999,1)
Goldless(me,0,3,99999,1);h(me,0,53,99999,-2)
VillyHack(me,0,195,6,-2);Tribute(me,0,190,6,-2);Tribute(me,0,189,6,-2);Tribute(me,0,47,6,-2);Tribute(me,0,79,6,-2);HideTribute(me)
VillyHoff(me,0,195,10,-2);Tribute(me,0,190,10,-2);Tribute(me,0,189,10,-2);Tribute(me,0,47,10,-2);Tribute(me,0,79,10,-2);HideTribute(me)
25killxxx(me,0,20,25,-2);h(me,0,53,25,1)
500killxxx(me,0,20,500,-2);h(me,0,53,500,1)
1killxxx(me,0,20,1,-2);h(me,0,53,1,1)
10killxxx(me,0,20,10,-2);h(me,0,53,10,1)
10Rpgkills(me,0,20,10,-2);h(me,0,53,10,1)
10Bloodkills(me,0,20,10,-2);h(me,0,53,10,1)
20Rpgkills(me,0,20,20,-2);h(me,0,53,20,1)
50Rpgkills(me,0,20,50,-2);h(me,0,53,50,1)
1Razexxx(me,0,43,1,-2);h(me,0,53,1,1)
1BloodRaze(me,0,43,1,-2);h(me,0,53,1,1)
5Razexxx(me,0,43,5,-2);h(me,0,53,5,1)
25Speedxx(me,0,195,9999,00000000);Speed(me,0,195,25,-2);h(me,0,53,25,1)
6Speedxxx(me,0,195,9999,00000000);Speed(me,0,195,6,-2);h(me,0,53,6,1)
7Speedxxx(me,0,195,9999,00000000);Speed(me,0,195,7,-2);h(me,0,53,7,1)
100SpiesOFF(0,me,183,1000,-2);FF(0,me,183,1000,0);
100Spiesx(0,me,183,100,-2);h(me,0,53,100,1)
pointsadd(me,0,98,1000,-2);h(me,0,53,1000,1)
pointsubb(me,0,98,1000,0)
ptsall(1,0,98,1000,-2);l(2,0,98,1000,-2);l(3,0,98,1000,-2);l(4,0,98,1000,-2);l(5,0,98,1000,-2);l(6,0,98,1000,-2);l(7,0,98,1000,-2);l(8,0,98,1000,-2);
Farm(me,0,36,9999,0);
Cartography(me,0,50,1,-2);h(me,0,53,1,1)
ADD0(me,0,260,00000000,-1);Tribute(me,0,288,00000000,1);Tribute(me,0,288,00000000,-1);
A30(me,0,260,30,-2);A30(me,0,288,30,-2);h(me,0,53,60,1)
A999(me,0,260,999,-2);A999(me,0,288,999,-2);h(me,0,53,1998,1)
a000(me,0,260,999,-2);Tribute(me,0,288,999,1);Tribute(me,0,288,0,-2);h(me,0,53,1998,1)
FastFood(me,0,190,1,-2);h(me,0,53,1,1)
FastWood(me,0,189,1,-2);h(me,0,53,1,1)
FastGold(me,0,47,1,-2);h(me,0,53,1,1)
FastStone(me,0,79,1,-2);h(me,0,53,1,1)
SlowFood(me,0,190,1,00000000);h(me,0,53,1,1)
SlowWood(me,0,189,1,00000000);h(me,0,53,1,1)
SlowGold(me,0,47,1,00000000);h(me,0,53,1,1)
SlowStone(me,0,79,1,00000000);h(me,0,53,1,1)
InstantBuild(me,0,195,25,-2);h(me,0,53,25,1)
FastBuild(me,0,195,6,-2);h(me,0,53,6,1)
FasterBuild(me,0,195,4,-2);h(me,0,53,4,1)
MedBuild(me,0,195,2,-2);h(me,0,53,2,1)
Slowdown(me,0,195,25,0);h(me,0,53,25,1)
SlowBuild(me,0,195,6,0);h(me,0,53,6,1)
Stoptech(me,0,86,9999,-2);h(me,0,53,9999,1)
Nolooptech(me,0,86,9999,00000000);h(me,0,53,9999,1)
Fasttech(me,0,86,0.01,-2);h(me,0,53,1,1)
halftech(me,0,86,0.7,-2);h(me,0,53,0.7,1)
Researchcount(me,0,21,100,-2);h(me,0,53,100,1)
Vilagerhigh(me,0,37,1000,-2);h(me,0,53,1000,1)
Vilagerminhigh(me,0,37,200,-2);h(me,0,53,200,1)
largestarmy(me,0,40,1000,-2);h(me,0,53,1000,1)
largestminarmy(me,0,40,190,-2);h(me,0,53,190,1)
converts(me,0,40,1,-2);h(me,0,53,1,1)
5converts(me,0,40,5,-2);h(me,0,53,5,1)
freeze(me,0,81,100,-2);h(me,0,53,100,1)
curpop(me,0,11,20,-2);h(me,0,53,20,1)
Wonder(me,0,17,20,-2);h(me,0,53,20,1)
NoAge(me,0,6,1000,0);h(me,0,53,1,1)
YesAge(me,0,6,1,-2);h(me,0,53,1,1)
all-x(0,me,183,100,-2);od(me,0,190,10000,-2);od(me,0,189,10000,-2);ld(me,0,47,10000,-2);e(me,0,79,10000,-2);x(0,me,183,100,-2);
fast-xod(me,0,190,1,-2);od(me,0,189,1,-2);ld(me,0,47,1,-2);e(me,0,79,1,-2);h(me,0,53,4,1)
slow-xod(me,0,190,1,0);od(me,0,189,1,0);ld(me,0,47,1,0);e(me,0,79,1,0);h(me,0,53,9,1)
negative(me,-2,-2,1000,-2)
chinese(me,0,85,9999,-2);h(me,0,53,9999,1)
koreans(me,0,85,9999,0);h(me,0,53,9999,1)
mongols(me,0,85,9999,0);h(me,0,53,9999,1)
Illumination(me,0,35,10000,-2);
Faith77(me,0,77,10000,-2);sd(me,0,178,10000,-2);
Redemption(me,0,28,1,-2);
Attonement(me,0,27,1,-2);
Heresy(me,0,192,1,-2);
Normaltech(me,0,86,1000,0);
LameBuild(me,0,195,0.25,-2);h(me,0,195,1000,0);
dontBuild(me,0,195,0.01,-2);h(me,0,195,1000,0);
StaleFood(me,0,190,0.01,-2);(me,0,190,10000,0);
StaleWood(me,0,189,0.01,-2);(me,0,189,10000,0);
StaleGold(me,0,47,0.01,-2);(me,0,47,10000,0);
StaleStone(me,0,79,0.01,-2);(me,0,79,10000,0);
f-xod(me,0,190,0.4,-2);od(me,0,189,0.4,-2);ld(me,0,47,0.4,-2);e(me,0,79,0.4,-2);h(me,0,53,4,1
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