{BMT_FAILED}Failed{BMT_IMPOSSIBLE}Impossible{BMT_CONDITIONS}Battle objectives{BMT_CONDITIONS_ALL}Battle objectives (all required){BMT_CONDITIONS_ANY}Battle objectives (one or more required){BMT_STATE_RUNNING}Running{BMT_STATE_WALKING}Walking{BMT_STATE_UNDER_MISSILE_ATTACK}Under missile attack{BMT_STATE_PANIC}Panicking{BMT_STATE_HIDING}Hiding{BMT_STATE_ATTACKING}Attacking{BMT_STATE_ATTACK_MISSILE}Attacking with missiles{BMT_STATE_LADDERS}Carrying ladders{BMT_STATE_RAMS}Carrying battering ram{BMT_STATE_SAPPERS}Sappers{BMT_STATE_TOWERS}Attached to siege tower{BMT_ENCOURAGED_ARMY_SUPPORTED}Encouraged by nearby armies in the campaign{BMT_ENCOURAGED_ARMY_NO_RETREAT}Grimly determined since there is no retreat in the campaign{BMT_ENCOURAGED_GENERAL_PRESENT}Glad to have the general in the unit{BMT_ENCOURAGED_GENERAL_NEARBY}Spirits lifted by the general's encouragements{BMT_ENCOURAGED_COMMAND_UNIT_NEARBY}Happy to be near a command unit{BMT_ENCOURAGED_FLANKS_SECURE}Safe in the knowledge that the flanks are secure{BMT_ENCOURAGED_FORTIFICATION}Pleased to be close to a friendly fortification{BMT_ENCOURAGED_ON_THE_HILL}Feeling secure on the hill{BMT_ENCOURAGED_ENEMY_ROUTING}Glad to see the enemy routing{BMT_ENCOURAGED_TRYING_TO_RALLY}Trying to rally{BMT_ENCOURAGED_HIDING}Happy to be hidden{BMT_ENCOURAGED_BLOODLUST}In bloodlust and oblivious to the world{BMT_ENCOURAGED_BERSERK}In berserk bloodlust and oblivious to the world{BMT_CONCERNED_ARMY_DESTRUCTION}Dismayed at the loss of the battle{BMT_CONCERNED_GENERAL_JUST_DIED}Panicked over the general's death{BMT_CONCERNED_FLANKS_EXPOSED}Concerned over exposed flanks{BMT_CONCERNED_FATIGUE}Unhappy due to exhaustion{BMT_CONCERNED_CASUALTIES}Unhappy over taking casualties{BMT_CONCERNED_ATTACKED_BY_FIRE}Panicked by fire attack{BMT_CONCERNED_ATTACKED_BY_ARTILLERY}Panicked by artillery fire{BMT_CONCERNED_FIGHTING_CAVALRY}Concerned about fighting a cavalry unit{BMT_CONCERNED_FRIENDS_ROUTING}Unhappy to see friends routing{BMT_CONCERNED_ENEMY_NUMBERS}Distraught over the number of enemies{BMT_CONCERNED_SURPRISED}Surprised by the enemy emerging{BMT_CONCERNED_PANIC}Fleeing in panic and oblivious to the world{BMT_CONCERNED_FEAR_ELEPHANTS}Frightened by elephants{BMT_CONCERNED_FEAR_ENEMY_UNIT}Intimidated by nearby enemy{BMT_DESTROY_OR_ROUT_ENEMY}Destroy or rout all enemies{BMT_ACHIEVE_BALANCE_OF_STRENGTH_OF_X_PERCENT}Achieve balance of strength of %d%%{BMT_DESTROY_ENEMY_STRENGTH_X_PERCENT}Destroy %d%% of enemy strength{BMT_WITH_MIN_X_ALLIES}With at least %d allied soldiers{BMT_WITH_MAX_X_ENEMY}And at most %d enemy soldiers{BMT_LOCATION}Location{BMT_DROP_SIEGE_EQUIPMENT}Drop siege equipment
đang được dịch, vui lòng đợi..
