Good afternoon everyone.My name is Tin,from class 11A1 group Sensei.today im here to present to you about league of legend,one of the best MOBA game in the world. My presentation is divided into 3 parts:gameplay,player,tournament. I will start with some general information about league of legends.League of Legends is a multiplayer online battle arena video game developed and published by Riot Games forMicrosoft Windows and Mac OS X. It is a free-to-play game that is supported by micro-transactions and inspired by themod Defense of the Ancients for the video game Warcraft III: The Frozen Throne.In League of Legends, players assume the role of a character, called a "champion", with unique abilities, battling with a team against other player or computer-controlled champions. In the most popular game modes, each team's goal is to destroy the opposing team's nexus, a building which lies at the heart of a base protected by defensive structures. EachLeague of Legends game is discrete, with all champions starting off each game fairly weak and progressing by accumulating gold and experience over the course of the game.League of Legends was generally well received at release, and it has grown in popularity in the years since. By July 2012, League of Legends was the most played PC game in North America and Europe in terms of the number of hours played. As of January 2014, over 67 million people play League of Legends per month, 27 million per day, and over 7.5 million
concurrently during peak hours
League of Legends has a large, active competitive scene. In North America and Europe,
Riot Games organizes theLeague of Legends Championship Series, which consists of
10[6] professional teams in each continent. Similar regional competitions exist in China,
Korea, Taiwan, and Southeast Asia. These regional competitions culminate with the
annualLeague of Legends World Championship, which in 2013 had a grand prize of $1
million and attracted 32 million viewers online.The 2014 tournament had the fifth largest
prize pool in esports history, sitting at 2.3 million dollars
Ok,that's some background information.lets move to the gameplay:
League of Legends is a multiplayer online battle arena where players control a
"champion"[10] within short PvP or bot battles. As of March 1, 2015, there are 123 different
champions from which to choose, all of which are classified by type (assassin, tank,
support, etc.), which indicates the champion's gameplay style.[11]
Players gain levels from killing the opposing team's champions, controlled by other players
or bots, and minions that regularly spawn and attack the other team's turrets, minions, and
champions. In the classic game mode, the map is typically divided into three "lanes", which
are paths that spawned minions take; the "jungle", an area between lanes where neutral
monsters spawn; and "bases", where players spawn and can purchase items. The three
lanes are composed of the bottom, mid, and top lanes, which different champions tend to
battle on based on their respective types. The jungle is sometimes considered a lane, where
some champions tend to roam in order to collect buffs and assist in the other lanes freely.
The player earns a small amount of gold every second passively but can earn more by
getting the last hit on minions, destroying enemy towers (referred to as turrets) that guard
the lanes, killing neutral monsters located in the jungle, and killing enemy champions. With
this gold, users can buy a variety of items to strengthen their champion for the remaining
duration of the game. On the classic Summoners Rift, Twisted Treeline, and Howling Abyss
maps, the game is ended by destroying the enemy team's last structure on the map, called
the "Nexus", from which minions spawn. Other maps have variations of rules and
objectives, such as Dominion on the Crystal Scar map, where each team's Nexus loses
health if the opposing team controls at least three of the five towers located around the
The League of Legends Store allows players to purchase additional options through "Riot
Points" (RP) and "Influence Points" (IP). Riot Points must be bought using real money,
while Influence Points are earned by playing the game.
The player is identified as a "summoner" and acts as the persistent element in the game. A
summoner's statistics and scores are tracked and are accessible to the
player.[13][14] Summoners gain experience points and Influence Points for each battle they
participate in. Experience points lead to persistent level gains for the summoner, up to a
maximum level of 30. The benefit of gaining levels is unlocking Mastery Points and Rune
Page slots (below) which improve the overall strength of the summoner's chosen champion
during battles. The summoner can also choose two "summoner spells",[13] which
significantly impact gameplay and have a high cooldown rate while costing no mana.
Previously in Season 3, Summoner Spells could be enhanced with specific masteries, but
those masteries have been removed since the start of Season 4. The only enhancements
that remain deal with lower cooldowns. All of the masteries are passive effects, although
some augment items which can be activated. They are grouped into offensive, defensive,
and utility categories. Masteries can be re-distributed at will between battles.
Similar to masteries, runes affect gameplay in minor ways. Runes are categorized into
Marks (offensive), Seals (defensive), Glyphs (magic), and Quintessences (utility). They must
be unlocked in the store. To benefit from runes, summoners can arrange them in their
Runebooks, which has a limited number of slots for each rune type. However, more rune
pages can be purchased from either Influence Points or Riot Points.[15]
Moderation is conducted through a democratic system known as the Tribunal. In this
system, player-submitted reports are reviewed by other players on a case-by-case basis.
The reviewing players then submit their opinions on the legality of the behavior
demonstrated. A consensus renders the decision official. It is notable that players are
unable to be permanently banned through this system since "all permanent bans are
distributed manually." Reviewers receive a Justice Rating based on their accuracy to
encourage thorough analysis of cases.[16] As of May 2014, the Tribunal is unavailable in favor
of an automated system that hands out restrictions and short-term bans. Riot Games has
stated that the Tribunal is being upgraded
Well,that 's all about the gameplay.let look now at the tournament
League of Legends World Championship
See also: League of Legends World Championship
Season 1 Championship in June 2011, held at Dreamhack in Sweden, featured US$100,000
in prizes. The European team Fnatic defeated teams from Europe, the USA, and Southeast
Asia to win the tournament and received US$50,000 in prize money.[67] Over 1.6 million
viewers watched the streamed broadcast of the event, with a peak of over 210,000
simultaneous viewers in one semi-final match.[68] After Season 1, Riot announced that
US$5,000,000 would be paid out over Season 2. Of this amount, $2 million was to go to
Riot's partners, including the IPL and other major eSports associations. Another $2 million
was to go to Riot's Season 2 qualifiers and championship. The final $1 million was to go to
small organizers who apply to Riot to host League of Legends tournaments.[69]
After a series of network issues during the Season 2 World Playoffs that led to several
matches being delayed, Riot revealed on October 13, 2012, that a specialLAN-based client
had been quickly developed, designed for use in tournament environments where the
effects of lag and other network issues can be detrimental to the proper organization of an
event. The LAN client was deployed for the first time during the first quarter-final and semi-
final matches played following the re-scheduled matches, and was in use during the
finals.[70] On October 13, 2012, Taiwan's professional team Taipei Assassins (TPA) triumphed
over South Korea's Azubu Frost in the Finals of Season 2 World Championship with a score
of 3 to 1, and claimed the $1 million in prize money.[71]
In October 2013, Korean team SK Telecom T1 and Chinese team Royal Club"competed at
the Staples Center in Los Angeles.SK Telecom T1 won the grand prize of $1 million, and
Royal Club received $250,000.[72]
As of 2013, League of Legends is the most popular e-sports game in South Korea.[73]
On July 11, 2013, Riot manager Nick Allen announced that the United States Citizenship and
Immigration Services now recognizes League of Legends pro-players as professional
athletes and the visa application process is now simplified for them.[74][74] These changes
allow professional players to stay in the United States for up to five years.[75]
Championship Series
Main article: League of Legends Championship Series
On February 7, 2013, Riot Games made the League of Legends Championship Series (LCS)
in Europe and North America. This is a league system where ten teams compete to stay in
the league. A season consists of two splits, each split separated into a regular season and
a playoff. The top three teams from each continent advance to the world championships.
Other leagues
Main article: List of League of Legends tournments
Allstars
After the ending of the spring split, a few players chosen by fans as well as the number one
team in the playoffs participate in an entertainment event where all regions are represented.
This event was previously held in Shanghai, China in 2013 and Paris, France in 2014. The
World Championship occurs after the summer split. Starting with 2015, the All-stars will
move to November-December, after the World Championship. Between spring and summer
there would be a new co
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